
MADDI
MADDI is a puzzle card game where you have to find your way through the cave as you simultaneously build it.
Get to fulfill your deepest wishes as you collect what MADDI needs to grant your desires.
HOW TO PLAY THE GAME
At the start of the game, you receive one special card, it will create your starting room when dragging it into the board.
Then, you will receive the initial hand, three random cards, that represent a room.
Each card has a Special description, by reading it, you will know what the card will do when you enter it, and if it happens only the first time, or every time you pass by it.
To fulfill your wishes, collect the resources that MADDI requires.
Be careful and don't run out of stamina!
CONTROLS
Left Click = Drag and drop cards
Right Click = Move the camera around.
Scroll Wheel = Zoom in and out.
W A S D = Move the camera around.
Spacebar = Continue dialogue.
ESC = Skip dialogue.
MADDI by Untitled GameDev Group
Noah - UI/UX Design
PSuzume - Art
ArtistSynth - Music / SFX
Ildesir - Lead programmer
TonyJDev - programmer / narrative



Comments
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At the begining felt a bit random, but after a few tries, all this tile game worked so smooth and ended up being really satisfactory to have a great run,
Great job for this jam! :D
Thanks for playing and your nice words ^^
Hi; Thankis for your feedback
As N04h said to patrickgh3, we mix our cards in a deck and... sometimes the deck gives you not a great hand to play it. ^^U
Thank you Papri! :D
Nice tile-path-building game. I successfully completed a run after a few tries. The tiles where you get penalized each time you pass through them are interesting. It's also interesting being able to hold onto tiles in my hand, though sometimes it felt like I had no choice, such as when the tile I just drew is the only playable tile.
Hey Patrick! Thank you for taking the time to try our game and leaving a comment.
Since We mix generating cards randomly and making them connect together, sometimes you'll just have bad RNG, and it will be kinda unfair.
Thank you for the feedback, We will consider your experience in further development.
Gotcha. I can imagine it's difficult to make the RNG feel fair, especially during a jam timeframe.
Hey PatrickGH3. Yep we have only now like 28 card. Maybe adding more T shapes without negative stamina... makes the deck more fair :D
Thanks for playing our game and giving us your advice, it's always nice to have feedback.